This project represents a collection of in-house production tools I built to reduce engineering and QA friction across multiple shipped titles.
Memory Mapper parses CSV exports from our engine to make memory leaks and waste visible quickly, helping identify high-impact allocations without digging manually through raw dumps.
Big Ant Crash Handler hooks into Windows Error Reporting (WER) to capture crash dumps and logs automatically, then forwards them to a remote directory with grouping so recurring crash signatures are easier to triage.
I also migrated key internal scripts from Python to CSX, including tooling for commit-box monitoring, push-to-commit flows, and project validation tasks.
Finally, I built the Big Ant QA Agent, a Discord-driven automated test orchestration system that launches and manages multiple game instances over websockets, reports crashes directly to Discord, and posts callstacks and logs so developers can investigate without remoting into test machines.
Role: Designed and implemented multiple production tools used by programmers and QA, including memory analysis workflows, crash triage pipelines, script ecosystem migration, and distributed automated crash testing.