Tycoon
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Co-developed a Lua/LÖVE game: Declan led AI systems; I led gameplay, tools, integration and art.
My role
Co-developer with Declan. Declan led AI agent development and behaviour systems; I led gameplay systems, tools, integration, and art.
Explore the technical details
Capabilities
- Full game loop and state machine built in Lua
- Multi-region progression systems with upgrade and resource mechanics
- Clicker/tycoon gameplay with active and passive income flow
- Skill tree, save/load persistence, and menu/settings flows
- Steam integration for achievements, stats, invites, and rich presence
- AI agent behaviour systems developed by Declan


